Technologies |
Survey years - Votes(%) |
2011 N=2637 votes | 2012 N=1854 votes | 2013 N=1317 votes | 2014 N=1125 votes | 2015 N=243 votes |
3D printing | - | - | 4.02 | 8.36 | 13.17 |
Augmented Reality for Learning | 8.27 | 4.64 | 3.80 | 3.02 | 5.35 |
Cloud computing | 3.53 | 6.53 | 6.61 | 6.49 | 4.12 |
Digital accreditations (badges, free and paid digital diplomas) | - | - | 1.75 | 1.24 | 1.65 |
Digital whiteboards | 2.24 | - | - | - | - |
E-books and digital libraries | 9.48 | 11.38 | 8.35 | 8.18 | 7.00 |
E-learning Platforms and Architectures | 12.36 | 12.84 | 11.16 | 9.69 | 8.64 |
Games & Virtual Worlds to foster student's engagement and motivation | 7.17 | 3.99 | 4.86 | 3.56 | 3.29 |
Gesture-based computing | - | 0.70 | 0.68 | 0.80 | - |
Intelligent tutoring system | - | - | - | 4.71 | 5.76 |
Interactive video lectures and video conferencing | 9.22 | 7.12 | 5.54 | 5.78 | 5.35 |
Learning analytics and semantic web | - | 3.72 | 4.02 | 2.31 | 2.88 |
Learning Objects reusability and digital repositories | 5.42 | 3.88 | 3.26 | 2.76 | 2.47 |
Massive Open Online Courses | - | - | 7.97 | 6.58 | 5.76 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 10.77 | 10.46 | 7.59 | 7.02 | 9.47 |
Open Source, Open Standards, and Federated Systems | 3.87 | 5.72 | 3.80 | 4.09 | 2.47 |
P2P online assessment | - | - | 1.14 | 0.89 | 1.23 |
Remote labs | - | 5.88 | 5.69 | 5.60 | 9.47 |
Semantic Web and Ontologies for Learning Systems | 2.09 | - | - | - | - |
Simulators | - | 8.41 | 6.99 | 7.91 | 4.94 |
Simulators, and Virtual and Remote Labs | 15.85 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 2.16 | - | - | - | - |
Virtual labs | - | 7.50 | 6.99 | 6.31 | 4.94 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 7.58 | 7.23 | 5.77 | 4.71 | 2.06 |
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