Technologies |
Survey years - Votes(%) |
2011 N=123 votes | 2012 N=180 votes | 2013 N=132 votes | 2014 N=219 votes | 2015 N=51 votes |
3D printing | - | - | 2.27 | 4.57 | 13.73 |
Augmented Reality for Learning | 4.88 | 4.44 | 3.03 | 2.28 | 7.84 |
Cloud computing | 4.07 | 5.00 | 6.82 | 5.02 | 9.80 |
Digital accreditations (badges, free and paid digital diplomas) | - | - | 1.52 | - | - |
Digital whiteboards | 1.63 | - | - | - | - |
E-books and digital libraries | 4.88 | 7.22 | 6.06 | 12.33 | 7.84 |
E-learning Platforms and Architectures | 18.70 | 12.78 | 15.91 | 10.50 | 13.73 |
Games & Virtual Worlds to foster student's engagement and motivation | 6.50 | 6.67 | 9.85 | 1.83 | 3.92 |
Gesture-based computing | - | 0.56 | 2.27 | - | - |
Intelligent tutoring system | - | - | - | 3.65 | 5.88 |
Interactive video lectures and video conferencing | 7.32 | 5.00 | 3.03 | 8.22 | 3.92 |
Learning analytics and semantic web | - | 3.33 | 3.79 | 0.46 | 1.96 |
Learning Objects reusability and digital repositories | 3.25 | 3.89 | 6.82 | 2.74 | 1.96 |
Massive Open Online Courses | - | - | 5.30 | 6.85 | 5.88 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 12.20 | 13.33 | 7.58 | 3.20 | 9.80 |
Open Source, Open Standards, and Federated Systems | 4.88 | 4.44 | 3.79 | 5.94 | 1.96 |
P2P online assessment | - | - | 1.52 | 0.46 | - |
Remote labs | - | 7.78 | 3.79 | 5.48 | 5.88 |
Semantic Web and Ontologies for Learning Systems | 3.25 | - | - | - | - |
Simulators | - | 10.00 | 4.55 | 17.35 | 1.96 |
Simulators, and Virtual and Remote Labs | 15.45 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 2.44 | - | - | - | - |
Virtual labs | - | 8.33 | 5.30 | 5.94 | 3.92 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 10.57 | 7.22 | 6.82 | 3.20 | - |
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