Technologies |
Survey years - Votes(%) |
2011 N=96 votes | 2012 N=33 votes | 2013 N=33 votes | 2014 N=27 votes | 2015 N=9 votes |
3D printing | - | - | 9.09 | 7.41 | - |
Augmented Reality for Learning | 7.29 | - | 3.03 | - | - |
Cloud computing | 4.17 | 3.03 | 3.03 | 7.41 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | - | - | - |
Digital whiteboards | 2.08 | - | - | - | - |
E-books and digital libraries | 10.42 | 21.21 | 12.12 | 7.41 | - |
E-learning Platforms and Architectures | 11.46 | 15.15 | - | 3.70 | 11.11 |
Games & Virtual Worlds to foster student's engagement and motivation | 9.38 | 9.09 | 9.09 | - | 11.11 |
Gesture-based computing | - | - | - | - | - |
Intelligent tutoring system | - | - | - | 3.70 | 11.11 |
Interactive video lectures and video conferencing | 6.25 | 9.09 | 6.06 | 7.41 | 11.11 |
Learning analytics and semantic web | - | - | - | - | 11.11 |
Learning Objects reusability and digital repositories | 7.29 | - | 3.03 | 3.70 | - |
Massive Open Online Courses | - | - | 6.06 | 3.70 | - |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 7.29 | 12.12 | 3.03 | 11.11 | 11.11 |
Open Source, Open Standards, and Federated Systems | 2.08 | 6.06 | 12.12 | 3.70 | - |
P2P online assessment | - | - | 3.03 | - | - |
Remote labs | - | 9.09 | 6.06 | 11.11 | 22.22 |
Semantic Web and Ontologies for Learning Systems | - | - | - | - | - |
Simulators | - | 12.12 | 15.15 | 18.52 | 11.11 |
Simulators, and Virtual and Remote Labs | 26.04 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 2.08 | - | - | - | - |
Virtual labs | - | - | 9.09 | 7.41 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 4.17 | 3.03 | - | 3.70 | - |
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