Technologies |
Survey years - Votes(%) |
2011 N=21 votes | 2012 N=78 votes | 2013 N=33 votes | 2014 N=102 votes | 2015 N=39 votes |
3D printing | - | - | 15.15 | 18.63 | 15.38 |
Augmented Reality for Learning | 4.76 | 6.41 | 6.06 | 2.94 | 2.56 |
Cloud computing | - | 5.13 | 6.06 | 5.88 | 2.56 |
Digital accreditations (badges, free and paid digital diplomas) | - | - | 3.03 | 2.94 | 5.13 |
Digital whiteboards | - | - | - | - | - |
E-books and digital libraries | 14.29 | 5.13 | 12.12 | 9.80 | 10.26 |
E-learning Platforms and Architectures | 14.29 | 11.54 | 3.03 | 6.86 | 7.69 |
Games & Virtual Worlds to foster student's engagement and motivation | 4.76 | 5.13 | 9.09 | - | - |
Gesture-based computing | - | - | - | 0.98 | - |
Intelligent tutoring system | - | - | - | 1.96 | 5.13 |
Interactive video lectures and video conferencing | 14.29 | 17.95 | 6.06 | 5.88 | 5.13 |
Learning analytics and semantic web | - | 1.28 | - | 1.96 | - |
Learning Objects reusability and digital repositories | 4.76 | 3.85 | - | 1.96 | 2.56 |
Massive Open Online Courses | - | - | 3.03 | 3.92 | 5.13 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 14.29 | 2.56 | 3.03 | 11.76 | 15.38 |
Open Source, Open Standards, and Federated Systems | - | 3.85 | - | 0.98 | - |
P2P online assessment | - | - | - | 0.98 | 2.56 |
Remote labs | - | 7.69 | 6.06 | 3.92 | 7.69 |
Semantic Web and Ontologies for Learning Systems | - | - | - | - | - |
Simulators | - | 14.10 | 12.12 | 5.88 | 2.56 |
Simulators, and Virtual and Remote Labs | 14.29 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | - | - | - | - | - |
Virtual labs | - | 14.10 | 15.15 | 7.84 | 2.56 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 14.29 | 1.28 | - | 4.90 | 7.69 |
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