Technologies |
Survey years - Votes(%) |
2011 N=570 votes | 2012 N=156 votes | 2013 N=90 votes | 2014 N=69 votes | 2015 N=15 votes |
3D printing | - | - | 4.44 | 2.90 | 6.67 |
Augmented Reality for Learning | 4.91 | 5.77 | 1.11 | 4.35 | - |
Cloud computing | 2.28 | 3.85 | 8.89 | 5.80 | 13.33 |
Digital accreditations (badges, free and paid digital diplomas) | - | - | 2.22 | 1.45 | 6.67 |
Digital whiteboards | 3.51 | - | - | - | - |
E-books and digital libraries | 10.35 | 10.26 | 6.67 | 8.70 | 6.67 |
E-learning Platforms and Architectures | 14.21 | 10.26 | 7.78 | 13.04 | 6.67 |
Games & Virtual Worlds to foster student's engagement and motivation | 6.49 | 3.21 | 3.33 | 2.90 | - |
Gesture-based computing | - | 0.64 | 1.11 | - | - |
Intelligent tutoring system | - | - | - | 2.90 | - |
Interactive video lectures and video conferencing | 11.23 | 6.41 | 8.89 | 8.70 | 6.67 |
Learning analytics and semantic web | - | 0.64 | 1.11 | - | 6.67 |
Learning Objects reusability and digital repositories | 5.61 | 3.85 | 6.67 | - | 6.67 |
Massive Open Online Courses | - | - | 10.00 | 8.70 | 6.67 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 9.12 | 10.90 | 6.67 | 5.80 | 6.67 |
Open Source, Open Standards, and Federated Systems | 4.04 | 4.49 | 3.33 | 4.35 | - |
P2P online assessment | - | - | 1.11 | 1.45 | - |
Remote labs | - | 11.54 | 6.67 | 10.14 | 13.33 |
Semantic Web and Ontologies for Learning Systems | 1.58 | - | - | - | - |
Simulators | - | 16.03 | 7.78 | 8.70 | 6.67 |
Simulators, and Virtual and Remote Labs | 20.70 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 2.11 | - | - | - | - |
Virtual labs | - | 8.97 | 7.78 | 5.80 | 6.67 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 3.86 | 3.21 | 4.44 | 4.35 | - |
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