Technologies |
Survey years - Votes(%) |
2011 N=102 votes | 2012 N=36 votes | 2013 N=18 votes | 2014 N=36 votes | 2015 N=6 votes |
3D printing | - | - | 16.67 | 8.33 | 33.33 |
Augmented Reality for Learning | 8.82 | 2.78 | 5.56 | 2.78 | 16.67 |
Cloud computing | 2.94 | 11.11 | 11.11 | 11.11 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | - | 2.78 | - |
Digital whiteboards | 3.92 | - | - | - | - |
E-books and digital libraries | 12.75 | 13.89 | - | 11.11 | 16.67 |
E-learning Platforms and Architectures | 12.75 | 16.67 | 16.67 | 8.33 | - |
Games & Virtual Worlds to foster student's engagement and motivation | 5.88 | 11.11 | - | 8.33 | 16.67 |
Gesture-based computing | - | - | - | - | - |
Intelligent tutoring system | - | - | - | - | 16.67 |
Interactive video lectures and video conferencing | 15.69 | 8.33 | 5.56 | - | - |
Learning analytics and semantic web | - | - | 5.56 | 2.78 | - |
Learning Objects reusability and digital repositories | 5.88 | - | - | 5.56 | - |
Massive Open Online Courses | - | - | 5.56 | 5.56 | - |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 6.86 | 8.33 | 5.56 | 2.78 | - |
Open Source, Open Standards, and Federated Systems | 0.98 | 2.78 | - | 2.78 | - |
P2P online assessment | - | - | - | 2.78 | - |
Remote labs | - | 11.11 | 5.56 | 5.56 | - |
Semantic Web and Ontologies for Learning Systems | 1.96 | - | - | - | - |
Simulators | - | 8.33 | 5.56 | 8.33 | - |
Simulators, and Virtual and Remote Labs | 14.71 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 2.94 | - | - | - | - |
Virtual labs | - | 2.78 | - | 5.56 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 3.92 | 2.78 | 16.67 | 5.56 | - |
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