Technologies |
Survey years - Votes(%) |
2011 N=33 votes | 2012 N=36 votes | 2013 N=27 votes | 2014 N=87 votes | 2015 N=6 votes |
3D printing | - | - | 18.52 | 8.05 | 16.67 |
Augmented Reality for Learning | 3.03 | 13.89 | - | 3.45 | - |
Cloud computing | 6.06 | 11.11 | 11.11 | 2.30 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | - | 1.15 | - |
Digital whiteboards | - | - | - | - | - |
E-books and digital libraries | 6.06 | 16.67 | 14.81 | 12.64 | 16.67 |
E-learning Platforms and Architectures | 21.21 | 8.33 | 11.11 | 5.75 | 33.33 |
Games & Virtual Worlds to foster student's engagement and motivation | 3.03 | - | 3.70 | 2.30 | - |
Gesture-based computing | - | 2.78 | - | 1.15 | - |
Intelligent tutoring system | - | - | - | 1.15 | - |
Interactive video lectures and video conferencing | 12.12 | - | - | 4.60 | - |
Learning analytics and semantic web | - | - | 3.70 | - | - |
Learning Objects reusability and digital repositories | 3.03 | 5.56 | 3.70 | 2.30 | - |
Massive Open Online Courses | - | - | - | 6.90 | 16.67 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 15.15 | 8.33 | 3.70 | 2.30 | - |
Open Source, Open Standards, and Federated Systems | 3.03 | 8.33 | 7.41 | 13.79 | 16.67 |
P2P online assessment | - | - | - | - | - |
Remote labs | - | 2.78 | - | 3.45 | - |
Semantic Web and Ontologies for Learning Systems | - | - | - | - | - |
Simulators | - | 11.11 | 11.11 | 17.24 | - |
Simulators, and Virtual and Remote Labs | 15.15 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 3.03 | - | - | - | - |
Virtual labs | - | 11.11 | 3.70 | 9.20 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 9.09 | - | 7.41 | 2.30 | - |
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