Survey results by technologies and years for The Worldwide and all disciplines
Technologies | Survey years - Votes(%) | ||
---|---|---|---|
2021 N=657 votes | 2022 N=369 votes | 2023 N=198 votes | |
Digital accreditations (microcredentials, badges) | 1.83 | 4.07 | 2.53 |
Learning analytics | 7.31 | 8.40 | 7.07 |
Mobile apps | 10.05 | 8.67 | 6.57 |
Adaptive and personalized learning | 11.42 | 14.09 | 14.14 |
Open learning and MOOCs | 8.98 | 8.40 | 4.55 |
Chatbots and virtual assistants | 2.13 | 3.25 | 2.02 |
Affective computing | 0.91 | 1.08 | 2.02 |
Cloud computing | - | 4.61 | 1.01 |
Diversity and Inclusion in Learning Systems | 6.09 | 5.42 | 6.57 |
eXtended Reality (XR) and immersive environments | 3.81 | 3.79 | 5.56 |
Fairness, privacy, and transparency in learning | 2.59 | 1.08 | 3.03 |
Peer online assessment | 3.35 | 4.34 | 2.53 |
Remote evaluation and plagiarism detectors | 4.87 | 3.25 | 2.53 |
Digital fabrication and Makerspaces | 0.91 | 0.81 | - |
Digital Twins | 0.61 | - | 0.51 |
Remote and Hybrid Lecture Tools | 16.74 | 11.65 | 11.62 |
Generative Artificial Intelligence | - | - | 14.65 |
Serious games | 1.67 | 3.79 | 4.04 |
Remote labs | 1.83 | 2.17 | 1.01 |
Virtual labs | 3.96 | 4.61 | 2.02 |
Educational Robotics and programming tools | 1.67 | 1.90 | 3.54 |
Intelligent tutoring system | 5.33 | 4.61 | 2.53 |
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