Survey results by technologies and years for Latin America and Caribe and all disciplines
Technologies | Survey years - Votes(%) | ||
---|---|---|---|
2021 N=405 votes | 2022 N=222 votes | 2023 N=129 votes | |
Digital accreditations (microcredentials, badges) | 2.47 | 3.15 | 3.10 |
Learning analytics | 6.17 | 4.50 | 9.30 |
Mobile apps | 12.35 | 9.91 | 6.20 |
Adaptive and personalized learning | 10.86 | 10.81 | 15.50 |
Open learning and MOOCs | 9.88 | 10.36 | 4.65 |
Chatbots and virtual assistants | 1.73 | 4.05 | 2.33 |
Affective computing | 0.74 | 0.45 | 3.10 |
Cloud computing | - | 4.05 | 1.55 |
Diversity and Inclusion in Learning Systems | 5.68 | 5.86 | 6.98 |
eXtended Reality (XR) and immersive environments | 3.70 | 4.95 | 3.88 |
Fairness, privacy, and transparency in learning | 2.47 | 1.35 | 1.55 |
Peer online assessment | 3.95 | 5.41 | 3.10 |
Remote evaluation and plagiarism detectors | 3.46 | 2.25 | 1.55 |
Digital fabrication and Makerspaces | 0.74 | 0.90 | - |
Digital Twins | 0.25 | - | 0.78 |
Remote and Hybrid Lecture Tools | 17.28 | 14.41 | 12.40 |
Generative Artificial Intelligence | - | - | 12.40 |
Serious games | 1.73 | 5.86 | 2.33 |
Remote labs | 1.48 | 1.35 | 0.78 |
Virtual labs | 4.44 | 6.76 | 2.33 |
Educational Robotics and programming tools | 1.23 | 1.80 | 3.10 |
Intelligent tutoring system | 3.46 | 1.80 | 3.10 |
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