Technologies |
Votes |
Regions - Votes(%) |
Europe |
North America |
South America |
Asia and Oceania |
Africa |
The Worldwide |
Augmented Reality for Learning |
17 | 58.82 | 29.41 | 11.76 | - | - | 6.91 |
Cloud computing |
9 | 44.44 | 33.33 | - | 22.22 | - | 3.66 |
Digital whiteboards |
2 | 100.00 | - | - | - | - | 0.81 |
E-books and digital libraries |
20 | 65.00 | 25.00 | - | 5.00 | - | 8.13 |
E-learning Platforms and Architectures |
28 | 60.71 | 17.86 | 3.57 | 10.71 | - | 11.38 |
Games & Virtual Worlds to foster student's engagement and motivation |
15 | 80.00 | - | 6.67 | 6.67 | - | 6.10 |
Interactive video lectures and video conferencing |
20 | 50.00 | 15.00 | - | 20.00 | - | 8.13 |
Learning Objects reusability and digital repositories |
12 | 33.33 | 33.33 | - | 25.00 | - | 4.88 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) |
36 | 52.78 | 19.44 | 5.56 | 19.44 | - | 14.63 |
Open Source, Open Standards, and Federated Systems |
20 | 45.00 | 20.00 | 15.00 | 15.00 | - | 8.13 |
Semantic Web and Ontologies for Learning Systems |
4 | 100.00 | - | - | - | - | 1.63 |
Simulators, and Virtual and Remote Labs |
41 | 58.54 | 19.51 | 7.32 | 9.76 | - | 16.67 |
Standardization, Reusability and Interoperability Issues |
4 | 25.00 | 50.00 | 25.00 | - | - | 1.63 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) |
18 | 66.67 | 11.11 | 11.11 | 11.11 | - | 7.32 |
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