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Survey results 2019 by technologies and disciplines for Africa. N=162 votes

Exploring the data by disciplines

Technologies Votes Disciplines - Votes(%)
AerospaceBiomedical EngineeringChemical and Biochemical EngineeringCivil EngineeringComputer Science and Software EngineeringControl SystemsElectrical and Computer EngineeringElectronicsEnergyGeoscience and Remote SensingIndustrialMechanical EngineeringOtherRoboticsTechnology and Engineering EducationTelecommunicationsVehicular Technology All disciplines
Adaptive and personalized learning 244.17---33.334.1729.174.17-4.174.17-4.17-8.334.17-14.81
Chatbots and Virtual assistants 3----66.67-------33.33----1.85
Cloud computing 11----18.18-45.45--9.09-9.099.09--9.09-6.79
Digital accreditations (badges, free and paid digital diplomas) 3------100.00----------1.85
Digital Twins 1----100.00------------0.62
Distributed remote labs (federated remote labs) 4------25.00-25.00---25.00--25.00-2.47
Games & Serious games to foster student's engagement and motivation 2--------------50.0050.00-1.23
Intelligent tutoring system 15----33.3313.3333.336.67---6.676.67----9.26
Internet of Things applications and its use in the classroom/laboratory 185.56---16.675.5638.8916.67-5.56-----11.11-11.11
Learning analytics 10----20.00-30.0010.00--10.00-20.00-10.00--6.17
Massive Open Online Courses 11-9.09--27.27-27.279.09------9.0918.18-6.79
Mobile apps 9----55.56-33.33--11.11-------5.56
Open Educational Resources and Practices 18-5.56--22.22-61.11---5.56-5.56----11.11
Peer online assessment 2---------------100.00-1.23
Remote labs 5------20.00-20.0020.00-----40.00-3.09
Robotics in the classroom to enhance student motivation 11-9.09--18.1818.1827.2718.18------9.09--6.79
Virtual labs 137.69---30.77-7.69-7.697.69-7.697.69--23.08-8.02
XR and immersive environments 2----50.00-50.00----------1.23
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