Years |
Id |
Info |
Technologies |
2019 | 31 | New technology | Adaptive and personalized learning |
27 | New technology | Chatbots and Virtual assistants |
2 | New technology | Cloud computing |
24 | New technology | Digital accreditations (badges, free and paid digital diplomas) |
28 | New technology | Digital Twins |
12 | New technology | Distributed remote labs (federated remote labs) |
6 | New technology | Games & Serious games to foster student's engagement and motivation |
26 | New technology | Intelligent tutoring system |
30 | New technology | Internet of Things applications and its use in the classroom/laboratory |
21 | New technology | Learning analytics |
22 | New technology | Massive Open Online Courses |
9 | New technology | Mobile apps |
10 | New technology | Open Educational Resources and Practices |
23 | New technology | Peer online assessment |
19 | New technology | Remote labs |
29 | New technology | Robotics in the classroom to enhance student motivation |
18 | New technology | Virtual labs |
1 | New technology | XR and immersive environments |
2020 | 31 | | Adaptive and personalized learning |
27 | | Chatbots and Virtual assistants |
2 | | Cloud computing |
24 | | Digital accreditations (badges, free and paid digital diplomas) |
25 | | Digital fabrication and makerspaces |
28 | | Digital Twins |
6 | | Games & Serious games to foster student's engagement and motivation |
26 | | Intelligent tutoring system |
30 | | Internet of Things use in the classroom/laboratory |
21 | | Learning analytics |
22 | | Massive Open Online Courses (MOOCs) |
9 | | Mobile apps |
10 | | Open Educational Resources and Practices |
23 | | Peer online assessment |
32 | | Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.) |
19 | | Remote labs (hardware manipulation through a web) |
29 | | Robotics in the classroom to enhance student motivation |
18 | | Virtual labs (web-based simulation software)
|
1 | | XR and immersive environments |
2021 | 31 | | Adaptive and personalized learning |
27 | | Chatbots and Virtual assistants |
2 | | Cloud computing |
24 | | Digital accreditations (badges, free and paid digital diplomas) |
25 | | Digital fabrication and makerspaces |
28 | | Digital Twins |
6 | | Games & Serious games to foster student's engagement and motivation |
26 | | Intelligent tutoring system |
30 | | Internet of Things use in the classroom/laboratory |
21 | | Learning analytics |
22 | | Massive Open Online Courses (MOOCs) |
9 | | Mobile apps |
10 | | Open Educational Resources and Practices |
23 | | Peer online assessment |
32 | | Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.) |
19 | | Remote labs (hardware manipulation through a web) |
29 | | Robotics in the classroom to enhance student motivation |
18 | | Virtual labs (web-based simulation software)
|
1 | | XR and immersive environments |
2022 | 31 | | Adaptive and personalized learning |
27 | | Chatbots and Virtual assistants |
2 | | Cloud computing |
24 | | Digital accreditations (badges, free and paid digital diplomas) |
25 | | Digital fabrication and makerspaces |
28 | | Digital Twins |
12 | | Distributed remote labs (federated remote labs) |
6 | | Games & Serious games to foster student's engagement and motivation |
26 | | Intelligent tutoring system |
30 | | Internet of Things use in the classroom/laboratory |
21 | | Learning analytics |
22 | | Massive Open Online Courses (MOOCs) |
9 | | Mobile apps |
10 | | Open Educational Resources and Practices |
23 | | Peer online assessment |
32 | | Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.) |
33 | | Remote evaluation and plagiarism detectors |
19 | | Remote labs (hardware manipulation through a web) |
29 | | Robotics in the classroom to enhance student motivation |
18 | | Virtual labs (web-based simulation software)
|
1 | | XR and immersive environments |
2023 | 31 | | Adaptive and personalized learning |
27 | | Chatbots and Virtual assistants |
2 | | Cloud computing |
24 | | Digital accreditations (badges, free and paid digital diplomas) |
25 | | Digital fabrication and makerspaces |
28 | | Digital Twins |
12 | | Distributed remote labs (federated remote labs) |
6 | | Games & Serious games to foster student's engagement and motivation |
26 | | Intelligent tutoring system |
30 | | Internet of Things use in the classroom/laboratory |
21 | | Learning analytics |
22 | | Massive Open Online Courses (MOOCs) |
9 | | Mobile apps |
10 | | Open Educational Resources and Practices |
23 | | Peer online assessment |
32 | | Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.) |
33 | | Remote evaluation and plagiarism detectors |
19 | | Remote labs (hardware manipulation through a web) |
29 | | Robotics in the classroom to enhance student motivation |
18 | | Virtual labs (web-based simulation software)
|
1 | | XR and immersive environments |
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