Technologies |
Survey years - Votes(%) |
2011 N=42 votes | 2012 N=132 votes | 2013 N=90 votes | 2014 N=69 votes | 2015 N=18 votes |
3D printing | - | - | 4.44 | 5.80 | 22.22 |
Augmented Reality for Learning | 2.38 | 3.03 | 3.33 | 2.90 | - |
Cloud computing | 4.76 | 3.79 | 3.33 | 5.80 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | 2.22 | 1.45 | - |
Digital whiteboards | 2.38 | - | - | - | - |
E-books and digital libraries | 9.52 | 10.61 | 5.56 | 4.35 | 11.11 |
E-learning Platforms and Architectures | 16.67 | 15.91 | 8.89 | 7.25 | 11.11 |
Games & Virtual Worlds to foster student's engagement and motivation | 4.76 | 3.79 | 4.44 | 2.90 | - |
Gesture-based computing | - | 0.76 | - | - | - |
Intelligent tutoring system | - | - | - | 4.35 | 11.11 |
Interactive video lectures and video conferencing | 14.29 | 6.82 | 4.44 | 1.45 | - |
Learning analytics and semantic web | - | 2.27 | 4.44 | 1.45 | - |
Learning Objects reusability and digital repositories | 4.76 | 2.27 | - | 2.90 | - |
Massive Open Online Courses | - | - | 11.11 | 14.49 | 5.56 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 2.38 | 9.85 | 6.67 | 2.90 | 11.11 |
Open Source, Open Standards, and Federated Systems | 11.90 | 3.79 | 2.22 | 7.25 | 5.56 |
P2P online assessment | - | - | - | - | - |
Remote labs | - | 9.85 | 14.44 | 10.14 | 11.11 |
Semantic Web and Ontologies for Learning Systems | - | - | - | - | - |
Simulators | - | 12.12 | 10.00 | 8.70 | 5.56 |
Simulators, and Virtual and Remote Labs | 21.43 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | - | - | - | - | - |
Virtual labs | - | 9.09 | 10.00 | 13.04 | 5.56 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 4.76 | 6.06 | 4.44 | 2.90 | - |
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