Technologies |
Survey years - Votes(%) |
2011 N=300 votes | 2012 N=285 votes | 2013 N=219 votes | 2014 N=153 votes | 2015 N=6 votes |
3D printing | - | - | 2.28 | 7.84 | 16.67 |
Augmented Reality for Learning | 14.33 | 5.96 | 1.83 | 2.61 | - |
Cloud computing | 5.00 | 9.12 | 8.68 | 5.88 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | 1.37 | 1.96 | 16.67 |
Digital whiteboards | 1.67 | - | - | - | - |
E-books and digital libraries | 8.33 | 13.33 | 10.96 | 5.88 | 16.67 |
E-learning Platforms and Architectures | 11.00 | 11.23 | 10.96 | 13.07 | - |
Games & Virtual Worlds to foster student's engagement and motivation | 8.67 | 4.56 | 5.48 | 7.19 | - |
Gesture-based computing | - | 0.35 | 1.37 | 1.96 | - |
Intelligent tutoring system | - | - | - | 4.58 | 16.67 |
Interactive video lectures and video conferencing | 7.67 | 7.72 | 6.85 | 6.54 | 16.67 |
Learning analytics and semantic web | - | 2.81 | 2.74 | 5.23 | - |
Learning Objects reusability and digital repositories | 3.33 | 3.51 | 3.20 | 1.96 | - |
Massive Open Online Courses | - | - | 8.68 | 7.19 | - |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 13.00 | 10.18 | 5.48 | 6.54 | - |
Open Source, Open Standards, and Federated Systems | 3.67 | 6.32 | 3.65 | 1.31 | - |
P2P online assessment | - | - | 2.28 | 1.31 | - |
Remote labs | - | 3.86 | 5.02 | 5.88 | 16.67 |
Semantic Web and Ontologies for Learning Systems | 0.67 | - | - | - | - |
Simulators | - | 7.02 | 6.39 | 3.27 | - |
Simulators, and Virtual and Remote Labs | 13.00 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 0.67 | - | - | - | - |
Virtual labs | - | 7.37 | 9.59 | 4.58 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 9.00 | 6.67 | 3.20 | 5.23 | - |
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