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Survey results 2019 by technologies for Europe and Technology and Engineering Education. N=21 votes

Exploring the data by regions

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technology
Adaptive and personalized learning14.2933.3333.3333.3366.67----33.33
Chatbots and Virtual assistants4.76-100.00---100.00---
Cloud computing9.5250.0050.00----50.0050.00-
Digital accreditations (badges, free and paid digital diplomas)9.5250.00-50.00----100.00-
Digital Twins----------
Distributed remote labs (federated remote labs)----------
Games & Serious games to foster student's engagement and motivation14.29100.00--66.6733.33----
Intelligent tutoring system4.76--100.00100.00-----
Internet of Things applications and its use in the classroom/laboratory----------
Learning analytics 9.52-50.0050.0050.00---50.00-
Massive Open Online Courses9.52100.00--50.0050.00----
Mobile apps9.52100.00------50.0050.00
Open Educational Resources and Practices4.76100.00-------100.00
Peer online assessment----------
Remote labs----------
Robotics in the classroom to enhance student motivation9.5250.00-50.00-50.00---50.00
Virtual labs----------
XR and immersive environments----------
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