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Survey results 2022 by technologies and disciplines for Africa. N=12 votes

Exploring the data by disciplines

Technologies Votes Disciplines - Votes(%)
AerospaceBiomedical EngineeringChemical and Biochemical EngineeringCivil EngineeringComputer Science and Software EngineeringControl SystemsElectrical and Computer EngineeringElectronicsEnergyGeoscience and Remote SensingIndustrialMechanical EngineeringOtherRoboticsTechnology and Engineering EducationTelecommunicationsVehicular Technology All disciplines
Adaptive and personalized learning 1----100.00------------8.33
Chatbots and Virtual assistants 0------------------
Cloud computing 0------------------
Digital accreditations (badges, free and paid digital diplomas) 0------------------
Digital fabrication and makerspaces 0------------------
Digital Twins 0------------------
Distributed remote labs (federated remote labs) 0------------------
Games & Serious games to foster student's engagement and motivation 1---------------100.00-8.33
Intelligent tutoring system 1----100.00------------8.33
Internet of Things use in the classroom/laboratory 1--------------100.00--8.33
Learning analytics 2----50.00----------50.00-16.67
Massive Open Online Courses (MOOCs) 1--------------100.00--8.33
Mobile apps 0------------------
Open Educational Resources and Practices 2-----50.00---------50.00-16.67
Peer online assessment 0------------------
Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.) 1-----100.00-----------8.33
Remote evaluation and plagiarism detectors 0------------------
Remote labs (hardware manipulation through a web) 0------------------
Robotics in the classroom to enhance student motivation 1--------------100.00--8.33
Virtual labs (web-based simulation software) 1-----100.00-----------8.33
XR and immersive environments 0------------------
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