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Survey results 2022 by technologies and disciplines for Asia and Oceania. N=150 votes

Exploring the data by disciplines

Technologies Votes Disciplines - Votes(%)
AerospaceBiomedical EngineeringChemical and Biochemical EngineeringCivil EngineeringComputer Science and Software EngineeringControl SystemsElectrical and Computer EngineeringElectronicsEnergyGeoscience and Remote SensingIndustrialMechanical EngineeringOtherRoboticsTechnology and Engineering EducationTelecommunicationsVehicular Technology All disciplines
Adaptive and personalized learning 26----30.773.8523.0811.54---3.8515.38-11.54--17.33
Chatbots and Virtual assistants 2-50.00--50.00------------1.33
Cloud computing 6----83.33---------16.67--4.00
Digital accreditations (badges, free and paid digital diplomas) 4-25.00--25.00-50.00----------2.67
Digital fabrication and makerspaces 0------------------
Digital Twins 0------------------
Distributed remote labs (federated remote labs) 3------33.33-----66.67----2.00
Games & Serious games to foster student's engagement and motivation 5----40.00-----20.00-20.00-20.00--3.33
Intelligent tutoring system 9----22.22-22.2211.11----11.11-33.33--6.00
Internet of Things use in the classroom/laboratory 6----33.33-16.6716.67--16.67---16.67--4.00
Learning analytics 13----38.46-23.087.69--7.69-7.69-15.38--8.67
Massive Open Online Courses (MOOCs) 12-8.33--41.678.3316.678.33----8.33-8.33--8.00
Mobile apps 3----100.00------------2.00
Open Educational Resources and Practices 17----35.29-17.655.885.88--5.885.88-23.53--11.33
Peer online assessment 7----57.14-14.29-----14.29-14.29--4.67
Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.) 9----33.33-22.22----11.1133.33----6.00
Remote evaluation and plagiarism detectors 2------50.00----50.00-----1.33
Remote labs (hardware manipulation through a web) 7----28.5714.2942.86-14.29--------4.67
Robotics in the classroom to enhance student motivation 5----20.00--40.0020.00---20.00----3.33
Virtual labs (web-based simulation software) 8----25.00-25.0025.00---25.00-----5.33
XR and immersive environments 6----33.33-16.67-----33.33-16.67--4.00
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