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Survey results 2023 by technologies and disciplines for Asia and Oceania. N=21 votes

Exploring the data by disciplines

Technologies Votes Disciplines - Votes(%)
AerospaceBiomedical EngineeringChemical and Biochemical EngineeringCivil EngineeringComputer Science and Software EngineeringControl SystemsElectrical and Computer EngineeringElectronicsEnergyGeoscience and Remote SensingIndustrialMechanical EngineeringOtherRoboticsTechnology and Engineering EducationTelecommunicationsVehicular Technology All disciplines
Adaptive and personalized learning 2----50.00-------50.00----9.52
Chatbots and Virtual assistants 0------------------
Cloud computing 0------------------
Digital accreditations (badges, free and paid digital diplomas) 0------------------
Digital fabrication and makerspaces 0------------------
Digital Twins 2----100.00------------9.52
Distributed remote labs (federated remote labs) 0------------------
Games & Serious games to foster student's engagement and motivation 3----100.00------------14.29
Intelligent tutoring system 1------------100.00----4.76
Internet of Things use in the classroom/laboratory 1----100.00------------4.76
Learning analytics 2----50.00-50.00----------9.52
Massive Open Online Courses (MOOCs) 2----50.00-------50.00----9.52
Mobile apps 0------------------
Open Educational Resources and Practices 1----100.00------------4.76
Peer online assessment 1----100.00------------4.76
Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.) 1------100.00----------4.76
Remote evaluation and plagiarism detectors 0------------------
Remote labs (hardware manipulation through a web) 1------100.00----------4.76
Robotics in the classroom to enhance student motivation 2----100.00------------9.52
Virtual labs (web-based simulation software) 0------------------
XR and immersive environments 2----100.00------------9.52
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