Technologies |
Survey years - Votes(%) |
2011 N=240 votes | 2012 N=111 votes | 2013 N=90 votes | 2014 N=51 votes | 2015 N=27 votes |
3D printing | - | - | 5.56 | 11.76 | 25.93 |
Augmented Reality for Learning | 6.25 | 4.50 | 12.22 | 5.88 | 11.11 |
Cloud computing | 2.50 | 5.41 | 5.56 | 11.76 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | 5.56 | 3.92 | - |
Digital whiteboards | 2.50 | - | - | - | - |
E-books and digital libraries | 10.42 | 11.71 | 6.67 | 7.84 | 3.70 |
E-learning Platforms and Architectures | 11.25 | 15.32 | 6.67 | 7.84 | 7.41 |
Games & Virtual Worlds to foster student's engagement and motivation | 6.25 | 2.70 | 4.44 | 5.88 | - |
Gesture-based computing | - | 0.90 | - | - | - |
Intelligent tutoring system | - | - | - | 3.92 | 3.70 |
Interactive video lectures and video conferencing | 8.75 | 6.31 | 2.22 | 3.92 | 7.41 |
Learning analytics and semantic web | - | 3.60 | 4.44 | 3.92 | - |
Learning Objects reusability and digital repositories | 5.83 | 7.21 | 6.67 | 1.96 | - |
Massive Open Online Courses | - | - | 6.67 | 1.96 | 3.70 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 13.33 | 11.71 | 8.89 | 5.88 | 3.70 |
Open Source, Open Standards, and Federated Systems | 3.75 | 3.60 | 3.33 | 3.92 | - |
P2P online assessment | - | - | 3.33 | - | - |
Remote labs | - | 1.80 | 3.33 | 3.92 | 22.22 |
Semantic Web and Ontologies for Learning Systems | 2.50 | - | - | - | - |
Simulators | - | 9.01 | 3.33 | 1.96 | 7.41 |
Simulators, and Virtual and Remote Labs | 15.42 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 3.75 | - | - | - | - |
Virtual labs | - | 8.11 | 5.56 | 3.92 | 3.70 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 7.50 | 8.11 | 5.56 | 9.80 | - |
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