Technologies |
Survey years - Votes(%) |
2011 N=84 votes | 2012 N=15 votes | 2013 N=0 votes | 2014 N=15 votes | 2015 N=3 votes |
3D printing | - | - | - | 6.67 | 33.33 |
Augmented Reality for Learning | 9.52 | - | - | - | 33.33 |
Cloud computing | 2.38 | 13.33 | - | 20.00 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | - | 6.67 | - |
Digital whiteboards | 3.57 | - | - | - | - |
E-books and digital libraries | 13.10 | 20.00 | - | 20.00 | - |
E-learning Platforms and Architectures | 10.71 | 13.33 | - | 6.67 | - |
Games & Virtual Worlds to foster student's engagement and motivation | 5.95 | - | - | 6.67 | 33.33 |
Gesture-based computing | - | - | - | - | - |
Intelligent tutoring system | - | - | - | - | - |
Interactive video lectures and video conferencing | 16.67 | - | - | - | - |
Learning analytics and semantic web | - | - | - | - | - |
Learning Objects reusability and digital repositories | 5.95 | - | - | 6.67 | - |
Massive Open Online Courses | - | - | - | 6.67 | - |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 5.95 | 6.67 | - | - | - |
Open Source, Open Standards, and Federated Systems | - | 6.67 | - | - | - |
P2P online assessment | - | - | - | - | - |
Remote labs | - | 13.33 | - | 6.67 | - |
Semantic Web and Ontologies for Learning Systems | 2.38 | - | - | - | - |
Simulators | - | 20.00 | - | - | - |
Simulators, and Virtual and Remote Labs | 16.67 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 2.38 | - | - | - | - |
Virtual labs | - | 6.67 | - | 13.33 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 4.76 | - | - | - | - |
Tweet