Technologies |
Survey years - Votes(%) |
2011 N=129 votes | 2012 N=57 votes | 2013 N=6 votes | 2014 N=33 votes | 2015 N=9 votes |
3D printing | - | - | - | 9.09 | 11.11 |
Augmented Reality for Learning | 7.75 | 1.75 | 16.67 | 12.12 | 11.11 |
Cloud computing | 4.65 | 5.26 | 16.67 | 6.06 | - |
Digital accreditations (badges, free and paid digital diplomas) | - | - | - | - | - |
Digital whiteboards | 1.55 | - | - | - | - |
E-books and digital libraries | 16.28 | 22.81 | - | 9.09 | - |
E-learning Platforms and Architectures | 10.08 | 12.28 | 16.67 | 15.15 | - |
Games & Virtual Worlds to foster student's engagement and motivation | 7.75 | 3.51 | - | - | - |
Gesture-based computing | - | - | - | - | - |
Intelligent tutoring system | - | - | - | 6.06 | - |
Interactive video lectures and video conferencing | 10.08 | 12.28 | - | 6.06 | 11.11 |
Learning analytics and semantic web | - | 1.75 | - | 3.03 | - |
Learning Objects reusability and digital repositories | 4.65 | 3.51 | 16.67 | 6.06 | 11.11 |
Massive Open Online Courses | - | - | - | - | - |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 10.85 | 7.02 | - | 6.06 | 11.11 |
Open Source, Open Standards, and Federated Systems | 3.88 | 12.28 | 16.67 | 3.03 | 11.11 |
P2P online assessment | - | - | - | 3.03 | - |
Remote labs | - | - | - | - | 11.11 |
Semantic Web and Ontologies for Learning Systems | 0.78 | - | - | - | - |
Simulators | - | 1.75 | - | 6.06 | 11.11 |
Simulators, and Virtual and Remote Labs | 11.63 | - | - | - | - |
Standardization, Reusability and Interoperability Issues | 0.78 | - | - | - | - |
Virtual labs | - | 5.26 | - | 3.03 | 11.11 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 9.30 | 10.53 | 16.67 | 6.06 | - |
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