Survey results by technologies for the Social and inmersive... cluster and years for South America and all disciplines
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | ||||
---|---|---|---|---|---|
2011 N=21 votes | 2012 N=26 votes | 2013 N=25 votes | 2014 N=11 votes | 2015 N=2 votes | |
Games & Virtual Worlds to foster student's engagement and motivation | 38.10 | 46.15 | 52.00 | 36.36 | 100.00 |
Gesture-based computing | - | 3.85 | 12.00 | - | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 61.90 | 50.00 | 36.00 | 63.64 | - |