Survey results by technologies for the Social and inmersive... cluster and years for The Worldwide and all disciplines
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | ||||
---|---|---|---|---|---|
2011 N=389 votes | 2012 N=221 votes | 2013 N=149 votes | 2014 N=102 votes | 2015 N=13 votes | |
Games & Virtual Worlds to foster student's engagement and motivation | 48.59 | 33.48 | 42.95 | 39.22 | 61.54 |
Gesture-based computing | - | 5.88 | 6.04 | 8.82 | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 51.41 | 60.63 | 51.01 | 51.96 | 38.46 |