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Survey results 2019 by technologies for Other and Asia and Oceania. N=15 votes

Exploring the data by disciplines

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technology
Adaptive and personalized learning20.0033.3333.3333.33-----100.00
Chatbots and Virtual assistants----------
Cloud computing13.33-100.00--100.00----
Digital accreditations (badges, free and paid digital diplomas)----------
Digital Twins----------
Distributed remote labs (federated remote labs)----------
Games & Serious games to foster student's engagement and motivation6.67-100.00----100.00--
Intelligent tutoring system----------
Internet of Things applications and its use in the classroom/laboratory6.67-100.00-100.00-----
Learning analytics 6.67-100.00----100.00--
Massive Open Online Courses13.33100.00-------100.00
Mobile apps6.67100.00---100.00----
Open Educational Resources and Practices6.67100.00------100.00-
Peer online assessment13.33100.00-------100.00
Remote labs6.67100.00----100.00---
Robotics in the classroom to enhance student motivation----------
Virtual labs----------
XR and immersive environments----------
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