Survey results by technologies for the Learning resources cluster and years for Asia and Oceania and Electrical and Computer Engineering
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | |||||
---|---|---|---|---|---|---|
2019 N=4 votes | 2020 N=2 votes | 2021 N=19 votes | 2022 N=10 votes | 2023 N=1 votes | 2024 N=9 votes | |
Distributed remote labs (federated remote labs) | 25.00 | - | - | 10.00 | - | 11.11 |
Games & Serious games to foster student's engagement and motivation | - | - | - | - | - | 22.22 |
Mobile apps | - | - | 5.26 | - | - | - |
Open Educational Resources and Practices | 50.00 | 50.00 | 31.58 | 30.00 | - | 55.56 |
Remote labs (hardware manipulation through a web) | - | 50.00 | 31.58 | 30.00 | 100.00 | - |
Virtual labs (web-based simulation software) | - | - | 21.05 | 20.00 | - | 11.11 |
XR and immersive environments | 25.00 | - | 10.53 | 10.00 | - | - |