Survey results by technologies for the Learning resources cluster and years for Asia and Oceania and Computer Science and Software Engineering
Exploring the data by the cluster technology selected
Technologies | Survey years - Votes(%) | ||||
---|---|---|---|---|---|
2019 N=12 votes | 2020 N=3 votes | 2021 N=15 votes | 2022 N=17 votes | 2023 N=6 votes | |
Distributed remote labs (federated remote labs) | 8.33 | - | - | - | - |
Games & Serious games to foster student's engagement and motivation | 16.67 | - | - | 11.76 | 50.00 |
Mobile apps | 16.67 | - | - | 17.65 | - |
Open Educational Resources and Practices | 41.67 | 66.67 | 46.67 | 35.29 | 16.67 |
Remote labs (hardware manipulation through a web) | - | 33.33 | 6.67 | 11.76 | - |
Virtual labs (web-based simulation software) | - | - | 33.33 | 11.76 | - |
XR and immersive environments | 16.67 | - | 13.33 | 11.76 | 33.33 |