Technologies |
Votes |
Disciplines - Votes(%) |
Aerospace | Biomedical Engineering | Chemical and Biochemical Engineering | Computer Science and Software Engineering | Control Systems | Education | Electrical and Computer Engineering | Electronics | Energy | Geoscience and Remote Sensing | Industrial | Mechanical Engineering | Other | Robotics | Telecommunications | Vehicular Technology | All disciplines |
Augmented Reality for Learning |
6 | - | - | - | 16.67 | 16.67 | - | - | - | 16.67 | - | 16.67 | - | - | - | 33.33 | - | 4.88 |
Cloud computing |
5 | - | - | - | 80.00 | - | 20.00 | - | - | - | - | - | - | - | - | - | - | 4.07 |
Digital whiteboards |
2 | - | - | - | 50.00 | - | - | - | - | 50.00 | - | - | - | - | - | - | - | 1.63 |
E-books and digital libraries |
6 | - | - | - | 33.33 | 16.67 | - | - | 16.67 | 16.67 | - | - | - | - | 16.67 | - | - | 4.88 |
E-learning Platforms and Architectures |
23 | - | - | - | 39.13 | 4.35 | 4.35 | 13.04 | 21.74 | 8.70 | - | - | - | - | 4.35 | 4.35 | - | 18.70 |
Games & Virtual Worlds to foster student's engagement and motivation |
8 | - | - | - | 25.00 | 25.00 | - | - | 25.00 | 12.50 | - | - | - | - | - | 12.50 | - | 6.50 |
Interactive video lectures and video conferencing |
9 | - | - | - | 44.44 | - | - | 11.11 | 44.44 | - | - | - | - | - | - | - | - | 7.32 |
Learning Objects reusability and digital repositories |
4 | - | - | - | 25.00 | - | - | 50.00 | - | - | - | 25.00 | - | - | - | - | - | 3.25 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) |
15 | - | - | - | 20.00 | 6.67 | 33.33 | - | 26.67 | - | - | - | - | - | - | 13.33 | - | 12.20 |
Open Source, Open Standards, and Federated Systems |
6 | - | - | - | 33.33 | - | - | - | - | - | - | 16.67 | - | - | - | 50.00 | - | 4.88 |
Semantic Web and Ontologies for Learning Systems |
4 | - | - | - | 100.00 | - | - | - | - | - | - | - | - | - | - | - | - | 3.25 |
Simulators, and Virtual and Remote Labs |
19 | - | - | - | 10.53 | 21.05 | - | 5.26 | 26.32 | 15.79 | - | - | - | - | 5.26 | 15.79 | - | 15.45 |
Standardization, Reusability and Interoperability Issues |
3 | - | - | - | 33.33 | 33.33 | - | - | - | - | - | - | - | - | - | 33.33 | - | 2.44 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) |
13 | - | - | - | 46.15 | 7.69 | 15.38 | 15.38 | - | - | - | - | - | - | - | 15.38 | - | 10.57 |
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