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Survey results 2019 by disciplines for Mobile apps and The Worldwide. N=37 votes

Exploring the data by disciplines

Disciplines Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technology
Aerospace----------
Biomedical Engineering----------
Chemical and Biochemical Engineering----------
Civil Engineering----------
Computer Science and Software Engineering48.6561.1133.335.5611.1133.335.565.5611.1133.33
Control Systems2.70-100.00--100.00----
Electrical and Computer Engineering21.6275.0025.00-25.0025.0012.5012.5012.5012.50
Electronics8.11-66.6733.3333.33-33.33--33.33
Energy----------
Geoscience and Remote Sensing2.70100.00--100.00-----
Industrial----------
Mechanical Engineering----------
Other8.1166.6733.33-33.3333.33---33.33
Robotics----------
Technology and Engineering Education8.11100.00------33.3366.67
Telecommunications----------
Vehicular Technology----------
All disciplines100.0062.1632.435.4118.9227.038.115.4110.8129.73
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