Survey results 2020 by disciplines for XR and immersive env... and Asia and Oceania. N=3 votes
Exploring the data by disciplines
Disciplines | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Improving Digital Literacy | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | Rethinking the role of educators | ||
Aerospace | - | - | - | - | - | - | - | - | - | - | - | - |
Biomedical Engineering | - | - | - | - | - | - | - | - | - | - | - | - |
Chemical and Biochemical Engineering | - | - | - | - | - | - | - | - | - | - | - | - |
Civil Engineering | - | - | - | - | - | - | - | - | - | - | - | - |
Computer Science and Software Engineering | - | - | - | - | - | - | - | - | - | - | - | - |
Control Systems | 33.33 | 100.00 | - | - | - | 100.00 | - | - | - | - | - | - |
Electrical and Computer Engineering | - | - | - | - | - | - | - | - | - | - | - | - |
Electronics | - | - | - | - | - | - | - | - | - | - | - | - |
Energy | - | - | - | - | - | - | - | - | - | - | - | - |
Geoscience and Remote Sensing | - | - | - | - | - | - | - | - | - | - | - | - |
Industrial | 33.33 | - | - | 100.00 | - | - | - | - | 100.00 | - | - | - |
Mechanical Engineering | - | - | - | - | - | - | - | - | - | - | - | - |
Other | 33.33 | - | - | 100.00 | - | - | - | - | 100.00 | - | - | - |
Robotics | - | - | - | - | - | - | - | - | - | - | - | - |
Technology and Engineering Education | - | - | - | - | - | - | - | - | - | - | - | - |
Telecommunications | - | - | - | - | - | - | - | - | - | - | - | - |
Vehicular Technology | - | - | - | - | - | - | - | - | - | - | - | - |
All disciplines | 100.00 | 33.33 | - | 66.67 | - | 33.33 | - | - | 66.67 | - | - | - |