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Survey results 2019 by technologies for North America and Computer Science and Software Engineering. N=33 votes

Exploring the data by regions

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technology
Adaptive and personalized learning18.1816.6733.3350.0016.67-16.6733.3316.6716.67
Chatbots and Virtual assistants3.03--100.00-100.00----
Cloud computing15.15100.00---20.0020.00-40.0020.00
Digital accreditations (badges, free and paid digital diplomas)3.03-100.00--100.00----
Digital Twins----------
Distributed remote labs (federated remote labs)----------
Games & Serious games to foster student's engagement and motivation----------
Intelligent tutoring system9.09-33.3366.67--66.67-33.33-
Internet of Things applications and its use in the classroom/laboratory----------
Learning analytics 18.1816.6750.0033.3316.67-16.6733.33-33.33
Massive Open Online Courses3.03--100.00---100.00--
Mobile apps6.06100.00---50.00---50.00
Open Educational Resources and Practices6.06-50.0050.00----50.0050.00
Peer online assessment----------
Remote labs----------
Robotics in the classroom to enhance student motivation3.03-100.00-----100.00-
Virtual labs15.1580.00-20.00--20.00-80.00-
XR and immersive environments----------
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