Survey results 2019 by technologies for Electronics and The Worldwide. N=63 votes
Exploring the data by disciplines
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Adaptive and personalized learning | 14.29 | 33.33 | 33.33 | 33.33 | 33.33 | 11.11 | 11.11 | 11.11 | 22.22 | 11.11 |
Chatbots and Virtual assistants | 1.59 | - | 100.00 | - | - | - | - | 100.00 | - | - |
Cloud computing | - | - | - | - | - | - | - | - | - | - |
Digital accreditations (badges, free and paid digital diplomas) | 3.17 | - | - | 100.00 | - | 50.00 | - | - | - | 50.00 |
Digital Twins | - | - | - | - | - | - | - | - | - | - |
Distributed remote labs (federated remote labs) | 3.17 | - | 50.00 | 50.00 | - | - | 50.00 | - | 50.00 | - |
Games & Serious games to foster student's engagement and motivation | 1.59 | - | - | 100.00 | - | - | - | - | - | 100.00 |
Intelligent tutoring system | 9.52 | 16.67 | 50.00 | 33.33 | 16.67 | 16.67 | - | 16.67 | 16.67 | 33.33 |
Internet of Things applications and its use in the classroom/laboratory | 12.70 | 25.00 | 50.00 | 25.00 | - | - | 25.00 | 25.00 | 12.50 | 37.50 |
Learning analytics | 7.94 | - | 80.00 | 20.00 | 20.00 | - | 20.00 | 20.00 | - | 40.00 |
Massive Open Online Courses | 6.35 | 25.00 | 75.00 | - | 25.00 | 50.00 | - | - | - | 25.00 |
Mobile apps | 4.76 | - | 66.67 | 33.33 | 33.33 | - | 33.33 | - | - | 33.33 |
Open Educational Resources and Practices | 7.94 | 40.00 | 20.00 | 40.00 | 40.00 | - | - | - | 60.00 | - |
Peer online assessment | 1.59 | - | 100.00 | - | 100.00 | - | - | - | - | - |
Remote labs | 6.35 | 25.00 | 75.00 | - | - | - | 25.00 | - | 75.00 | - |
Robotics in the classroom to enhance student motivation | 9.52 | 16.67 | 50.00 | 33.33 | 16.67 | - | 16.67 | 16.67 | 33.33 | 16.67 |
Virtual labs | 6.35 | - | 50.00 | 50.00 | 50.00 | 25.00 | - | 25.00 | - | - |
XR and immersive environments | 3.17 | - | - | 100.00 | 50.00 | - | - | - | 50.00 | - |
Tweet