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Survey results 2024 by technologies for Control Systems and The Worldwide. N=21 votes

Exploring the data by disciplines

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresImproving Digital LiteracyMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technologyRethinking the role of educators
Adaptive and personalized learning14.2933.3333.3333.3333.33------66.67
Chatbots and Virtual assistants4.76-100.00-100.00-------
Cloud computing4.76100.00----100.00-----
Digital accreditations (badges, free and paid digital diplomas)------------
Digital fabrication and makerspaces------------
Digital Twins4.76--100.00--100.00-----
Distributed remote labs (federated remote labs)4.76--100.00--100.00-----
Games & Serious games to foster student's engagement and motivation------------
Intelligent tutoring system4.76-100.00----100.00----
Internet of Things use in the classroom/laboratory4.76-100.00---100.00-----
Learning analytics ------------
Massive Open Online Courses (MOOCs)9.5250.0050.00-50.0050.00------
Mobile apps4.76100.00---------100.00
Open Educational Resources and Practices4.76100.00-------100.00--
Peer online assessment------------
Remote and Hybrid Lecture Tools (Videoconferencing, cloud-based whiteboards, etc.)9.52100.00--50.00-50.00-----
Remote evaluation and plagiarism detectors4.76100.00------100.00---
Remote labs (hardware manipulation through a web)------------
Robotics in the classroom to enhance student motivation9.5250.00-50.00-50.00---50.00--
Virtual labs (web-based simulation software) 14.2966.6733.33--33.3333.3333.33----
XR and immersive environments------------
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