Survey results 2013 by technologies for Electrical and Computer Engineering and Europe. N=90 votes
Exploring the data by disciplines
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
3D printing | 4.44 | - | 75.00 | 25.00 | 25.00 | - | - | 25.00 | 25.00 | 25.00 |
Augmented Reality for Learning | 3.33 | 33.33 | 33.33 | 33.33 | - | - | 33.33 | 33.33 | 33.33 | - |
Cloud computing | 3.33 | 33.33 | 33.33 | 33.33 | 33.33 | - | - | - | - | 66.67 |
Digital accreditations (badges, free and paid digital diplomas) | 2.22 | - | 100.00 | - | - | - | 50.00 | 50.00 | - | - |
E-books and digital libraries | 5.56 | 40.00 | 40.00 | 20.00 | 20.00 | 20.00 | - | 20.00 | 20.00 | 20.00 |
E-learning Platforms and Architectures | 8.89 | 50.00 | 37.50 | 12.50 | - | 50.00 | 25.00 | - | 12.50 | 12.50 |
Games & Virtual Worlds to foster student's engagement and motivation | 4.44 | 25.00 | 75.00 | - | 25.00 | 75.00 | - | - | - | - |
Gesture-based computing | - | - | - | - | - | - | - | - | - | - |
Interactive video lectures and video conferencing | 4.44 | 50.00 | 25.00 | 25.00 | 50.00 | - | - | - | 50.00 | - |
Learning analytics and semantic web | 4.44 | 25.00 | 25.00 | 50.00 | 25.00 | 25.00 | - | 25.00 | 25.00 | - |
Learning Objects reusability and digital repositories | - | - | - | - | - | - | - | - | - | - |
Massive Open Online Courses | 11.11 | 40.00 | 10.00 | 50.00 | 30.00 | 20.00 | - | 20.00 | - | 30.00 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 6.67 | 50.00 | 50.00 | - | 16.67 | 66.67 | - | - | - | 16.67 |
Open Source, Open Standards, and Federated Systems | 2.22 | - | - | 100.00 | - | - | 50.00 | 50.00 | - | - |
P2P online assessment | - | - | - | - | - | - | - | - | - | - |
Remote labs | 14.44 | 38.46 | 30.77 | 30.77 | - | 15.38 | 23.08 | 23.08 | 23.08 | 15.38 |
Simulators | 10.00 | 55.56 | 33.33 | 11.11 | 11.11 | 44.44 | - | 22.22 | 11.11 | 11.11 |
Virtual labs | 10.00 | 55.56 | 22.22 | 22.22 | - | 22.22 | 11.11 | 44.44 | 11.11 | 11.11 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 4.44 | - | 75.00 | 25.00 | - | 75.00 | - | - | - | 25.00 |
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