Survey results 2013 by technologies for all disciplines and Europe. N=453 votes
Exploring the data by disciplines
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
3D printing | 3.53 | 18.75 | 50.00 | 31.25 | 18.75 | 12.50 | - | 12.50 | 43.75 | 12.50 |
Augmented Reality for Learning | 4.42 | 15.00 | 40.00 | 45.00 | 20.00 | 20.00 | 15.00 | 20.00 | 10.00 | 15.00 |
Cloud computing | 4.42 | 30.00 | 55.00 | 15.00 | 35.00 | 20.00 | 15.00 | 10.00 | 5.00 | 15.00 |
Digital accreditations (badges, free and paid digital diplomas) | 1.77 | - | 75.00 | 25.00 | 12.50 | 12.50 | 37.50 | 25.00 | 12.50 | - |
E-books and digital libraries | 6.84 | 41.94 | 38.71 | 19.35 | 12.90 | 25.81 | 9.68 | 9.68 | 16.13 | 25.81 |
E-learning Platforms and Architectures | 10.82 | 63.27 | 26.53 | 10.20 | 16.33 | 28.57 | 18.37 | 6.12 | 4.08 | 26.53 |
Games & Virtual Worlds to foster student's engagement and motivation | 4.86 | 31.82 | 31.82 | 36.36 | 22.73 | 27.27 | 13.64 | 9.09 | 4.55 | 22.73 |
Gesture-based computing | 0.22 | - | 100.00 | - | - | - | - | - | - | 100.00 |
Interactive video lectures and video conferencing | 5.52 | 44.00 | 44.00 | 12.00 | 24.00 | 20.00 | 8.00 | 4.00 | 24.00 | 20.00 |
Learning analytics and semantic web | 5.96 | 11.11 | 59.26 | 29.63 | 25.93 | 11.11 | 14.81 | 25.93 | 18.52 | 3.70 |
Learning Objects reusability and digital repositories | 2.87 | 38.46 | 23.08 | 38.46 | - | 15.38 | - | 15.38 | 46.15 | 23.08 |
Massive Open Online Courses | 8.39 | 31.58 | 42.11 | 26.32 | 26.32 | 18.42 | 2.63 | 10.53 | 18.42 | 23.68 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 7.73 | 42.86 | 42.86 | 14.29 | 25.71 | 20.00 | 5.71 | 5.71 | 5.71 | 37.14 |
Open Source, Open Standards, and Federated Systems | 3.53 | 31.25 | 43.75 | 25.00 | 18.75 | - | 12.50 | 37.50 | 18.75 | 12.50 |
P2P online assessment | 0.66 | - | 66.67 | 33.33 | - | - | - | 33.33 | 33.33 | 33.33 |
Remote labs | 7.28 | 36.36 | 39.39 | 24.24 | 9.09 | 9.09 | 27.27 | 12.12 | 27.27 | 15.15 |
Simulators | 7.95 | 61.11 | 25.00 | 13.89 | 11.11 | 33.33 | - | 13.89 | 27.78 | 13.89 |
Virtual labs | 6.18 | 50.00 | 35.71 | 14.29 | 14.29 | 25.00 | 17.86 | 17.86 | 21.43 | 3.57 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 7.06 | 71.88 | 21.88 | 6.25 | 21.88 | 34.38 | 6.25 | 6.25 | 6.25 | 25.00 |
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