Survey results 2013 by technologies for all disciplines and Africa. N=39 votes
Exploring the data by disciplines
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
3D printing | 7.69 | - | 100.00 | - | - | 100.00 | - | - | - | - |
Augmented Reality for Learning | - | - | - | - | - | - | - | - | - | - |
Cloud computing | 20.51 | 50.00 | 12.50 | 37.50 | 12.50 | - | 50.00 | 12.50 | 25.00 | - |
Digital accreditations (badges, free and paid digital diplomas) | 2.56 | 100.00 | - | - | - | 100.00 | - | - | - | - |
E-books and digital libraries | 7.69 | 33.33 | 66.67 | - | - | 33.33 | - | - | 66.67 | - |
E-learning Platforms and Architectures | 10.26 | 50.00 | 50.00 | - | 25.00 | - | 25.00 | - | - | 50.00 |
Games & Virtual Worlds to foster student's engagement and motivation | 5.13 | - | - | 100.00 | - | 100.00 | - | - | - | - |
Gesture-based computing | - | - | - | - | - | - | - | - | - | - |
Interactive video lectures and video conferencing | 2.56 | - | 100.00 | - | 100.00 | - | - | - | - | - |
Learning analytics and semantic web | 2.56 | 100.00 | - | - | - | - | - | - | - | 100.00 |
Learning Objects reusability and digital repositories | - | - | - | - | - | - | - | - | - | - |
Massive Open Online Courses | 2.56 | 100.00 | - | - | 100.00 | - | - | - | - | - |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 5.13 | 50.00 | 50.00 | - | 50.00 | - | - | - | 50.00 | - |
Open Source, Open Standards, and Federated Systems | 2.56 | - | - | 100.00 | - | - | 100.00 | - | - | - |
P2P online assessment | - | - | - | - | - | - | - | - | - | - |
Remote labs | 2.56 | 100.00 | - | - | - | - | 100.00 | - | - | - |
Simulators | 12.82 | 20.00 | 60.00 | 20.00 | - | 20.00 | - | - | - | 80.00 |
Virtual labs | 7.69 | - | 100.00 | - | - | 66.67 | 33.33 | - | - | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 7.69 | - | 66.67 | 33.33 | 33.33 | - | - | - | - | 66.67 |
Tweet