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Survey results 2022 by technologies for The Worldwide and Social Sciences & Law. N=138 votes

Exploring the data by regions

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Creativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationBetter understanding of new ways of interacting with studentsImproving Digital LiteracyNew pedagogical methodologies that apply to the technologyRethinking the role of educators
Digital accreditations (microcredentials, badges) 4.35---16.67--66.6716.67---
Learning analytics9.42---7.69-38.4615.3823.087.697.69-
Mobile apps6.52---22.22---11.1144.44-22.22
Adaptive and personalized learning16.67---17.398.708.704.354.35-34.7821.74
Open learning and MOOCs7.25---10.00-10.0030.0020.0010.0010.0010.00
Chatbots and virtual assistants2.90----25.00---25.0050.00-
Affective computing------------
Cloud computing5.80---25.0012.5012.5025.0012.5012.50--
Diversity and Inclusion in Learning Systems5.80---50.00--12.50--37.50-
eXtended Reality (XR) and immersive environments3.62---20.00-20.0040.00--20.00-
Fairness, privacy, and transparency in learning1.45-----50.0050.00----
Peer online assessment5.07---28.57---42.86-14.2914.29
Remote evaluation and plagiarism detectors5.07----14.2942.86-28.5714.29--
Digital fabrication and Makerspaces------------
Digital Twins------------
Remote and Hybrid Lecture Tools12.32---11.7617.655.885.8841.185.885.885.88
Serious games2.90-----25.0025.00--50.00-
Remote labs1.45----50.00-50.00----
Virtual labs3.62---40.0020.00-40.00----
Educational Robotics and programming tools2.17-------66.67-33.33-
Intelligent tutoring system3.62----20.00-40.00--20.0020.00
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