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Survey results 2024 by technologies for Europe and Social Sciences & Law. N=18 votes

Exploring the data by regions

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Creativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationBetter understanding of new ways of interacting with studentsImproving Digital LiteracyNew pedagogical methodologies that apply to the technologyRethinking the role of educators
Digital accreditations (microcredentials, badges) 11.11----------100.00
Learning analytics------------
Mobile apps11.11---50.00-----50.00-
Adaptive and personalized learning11.11---50.00---50.00---
Open learning and MOOCs11.11--------50.0050.00-
Chatbots and virtual assistants------------
Affective computing------------
Cloud computing------------
Diversity and Inclusion in Learning Systems------------
eXtended Reality (XR) and immersive environments------------
Fairness, privacy, and transparency in learning------------
Peer online assessment5.56----------100.00
Remote evaluation and plagiarism detectors11.11-------50.00-50.00-
Digital fabrication and Makerspaces------------
Digital Twins------------
Remote and Hybrid Lecture Tools5.56---100.00-------
Generative Artificial Intelligence16.67----33.33--33.33-33.33-
Serious games------------
Remote labs------------
Virtual labs------------
Educational Robotics and programming tools5.56-----100.00-----
Intelligent tutoring system11.11----50.00-----50.00
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