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Survey results 2021 by technologies for all disciplines and Europe. N=237 votes

Exploring the data by disciplines

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Creativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationBetter understanding of new ways of interacting with studentsImproving Digital LiteracyNew pedagogical methodologies that apply to the technologyRethinking the role of educators
Digital accreditations (microcredentials, badges) 0.84----100.00------
Learning analytics9.28-13.64--13.6427.2713.6422.734.554.5513.64
Mobile apps6.33---13.33--13.3326.676.6720.0020.00
Adaptive and personalized learning12.66-3.336.6713.3313.3316.6710.0016.67-20.0010.00
Open learning and MOOCs7.17---29.4111.7611.765.885.8811.7611.7611.76
Chatbots and virtual assistants2.95---28.57-14.2914.2914.2914.2914.29-
Affective computing1.27--33.33--66.6733.33----
Cloud computing 0.84-----50.00---50.00-
Diversity and Inclusion in Learning Systems7.17-5.88--5.88-5.8823.5311.7635.2917.65
eXtended Reality (XR) and immersive environments3.80--11.1111.1111.1122.22--33.3322.22-
Fairness, privacy, and transparency in learning2.95----14.29-28.5714.2914.2914.2914.29
Peer online assessment2.53----16.67--50.00-16.6716.67
Remote evaluation and plagiarism detectors6.75----12.506.2518.7512.5012.5031.256.25
Digital fabrication and Makerspaces1.27---66.67-----33.33-
Digital Twins1.27-66.67-33.33-66.67-----
Remote and Hybrid Lecture Tools15.192.78--16.6719.44-8.338.3311.1122.2213.89
Serious games1.27---33.33--33.33--33.33-
Remote labs2.1160.00---20.00-40.0040.00---
Virtual labs3.38-12.50-12.5037.5012.5012.50-25.00--
Educational Robotics and programming tools2.5316.67----16.6733.33-33.3316.67-
Intelligent tutoring system8.44--5.005.0020.0015.0025.00-15.005.0015.00
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