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Survey results 2021 by technologies for Engineering & Architecture and The Worldwide. N=108 votes

Exploring the data by disciplines

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Creativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationBetter understanding of new ways of interacting with studentsImproving Digital LiteracyNew pedagogical methodologies that apply to the technologyRethinking the role of educators
Digital accreditations (microcredentials, badges) 2.78------33.33-33.33-33.33
Learning analytics9.26-20.00--10.0020.0010.0040.00-10.0010.00
Mobile apps7.41--12.5012.5037.5025.0012.50--12.50-
Adaptive and personalized learning9.26-10.0010.0020.0020.0030.0010.0010.00-10.00-
Open learning and MOOCs5.56---66.67----16.6716.67-
Chatbots and virtual assistants------------
Affective computing0.93-------100.00---
Cloud computing 8.33-11.11--44.4422.22--11.1111.1111.11
Diversity and Inclusion in Learning Systems5.56-16.67----33.3316.67-50.00-
eXtended Reality (XR) and immersive environments3.70--25.00-25.00-50.00---25.00
Fairness, privacy, and transparency in learning1.85----50.00----50.00-
Peer online assessment2.78---33.33---66.67---
Remote evaluation and plagiarism detectors0.93---------100.00-
Digital fabrication and Makerspaces1.85---100.00-------
Digital Twins2.78-66.67-33.33-66.67-----
Remote and Hybrid Lecture Tools13.896.67--26.6713.33-13.3313.336.676.6720.00
Serious games0.93----100.00------
Remote labs8.3333.33---11.11-44.4422.22-11.1111.11
Virtual labs6.48-14.29-14.2957.1414.29----14.29
Educational Robotics and programming tools1.85----50.00----50.00-
Intelligent tutoring system5.56------16.6716.67-33.3333.33
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