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Survey results 2021 by technologies for Health Sciences and The Worldwide. N=51 votes

Exploring the data by disciplines

Technologies Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Creativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationBetter understanding of new ways of interacting with studentsImproving Digital LiteracyNew pedagogical methodologies that apply to the technologyRethinking the role of educators
Digital accreditations (microcredentials, badges) 3.92----50.00----50.00-
Learning analytics7.84-----50.0025.00--25.00-
Mobile apps7.84----25.00--25.00-50.00-
Adaptive and personalized learning13.73---14.29--14.2928.57-28.5714.29
Open learning and MOOCs7.84---50.0025.00----25.00-
Chatbots and virtual assistants1.96---100.00-------
Affective computing3.92-----50.0050.00----
Cloud computing ------------
Diversity and Inclusion in Learning Systems1.96---------100.00-
eXtended Reality (XR) and immersive environments5.88---33.33-33.33--33.33--
Fairness, privacy, and transparency in learning3.92--------50.00-50.00
Peer online assessment3.92----50.00-----50.00
Remote evaluation and plagiarism detectors7.84-----50.0025.00---25.00
Digital fabrication and Makerspaces------------
Digital Twins------------
Remote and Hybrid Lecture Tools11.76------16.6716.67-50.0016.67
Serious games1.96------100.00----
Remote labs------------
Virtual labs5.88----33.33-66.67----
Educational Robotics and programming tools1.96---100.00-------
Intelligent tutoring system7.84---25.00-25.0025.00-25.00--
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