Survey results 2013 by regions for Games & Virtual Worl... and all disciplines. N=64 votes
Exploring the data by regions
Regions | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Europe | 34.38 | 31.82 | 31.82 | 36.36 | 22.73 | 27.27 | 13.64 | 9.09 | 4.55 | 22.73 |
North America | 23.44 | 20.00 | 26.67 | 53.33 | - | 33.33 | 13.33 | 20.00 | 13.33 | 20.00 |
South America | 20.31 | 15.38 | 53.85 | 30.77 | 23.08 | 38.46 | - | - | 15.38 | 23.08 |
Asia and Oceania | 18.75 | 33.33 | 33.33 | 33.33 | 25.00 | 16.67 | 16.67 | 8.33 | 16.67 | 16.67 |
Africa | 3.13 | - | - | 100.00 | - | 100.00 | - | - | - | - |
The Worldwide | 100.00 | 25.00 | 34.38 | 40.63 | 17.19 | 31.25 | 10.94 | 9.38 | 10.94 | 20.31 |