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Survey results 2013 by regions for Games & Virtual Worl... and Electrical and Computer Engineering. N=12 votes

Exploring the data by regions

Regions Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technology
Europe33.3325.0075.00-25.0075.00----
North America41.67-40.0060.00-40.0020.00--40.00
South America8.33-100.00-----100.00-
Asia and Oceania16.6750.00-50.00-50.00-50.00--
Africa----------
The Worldwide100.0016.6750.0033.338.3350.008.338.338.3316.67
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