Survey results 2015 by regions for Games & Virtual Worl... and Chemical and Biochemical Engineering. N=0 votes
Exploring the data by regions
Regions | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Europe | - | - | - | - | - | - | - | - | - | - |
North America | - | - | - | - | - | - | - | - | - | - |
South America | - | - | - | - | - | - | - | - | - | - |
Asia and Oceania | - | - | - | - | - | - | - | - | - | - |
Africa | - | - | - | - | - | - | - | - | - | - |
The Worldwide | - | - | - | - | - | - | - | - | - | - |