Survey results 2012 by regions for Games & Virtual Worl... and all disciplines. N=74 votes
Exploring the data by regions
Regions | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Europe | 32.43 | 37.50 | 33.33 | 29.17 | 12.50 | 29.17 | 8.33 | 12.50 | 12.50 | 25.00 |
North America | 28.38 | 23.81 | 33.33 | 42.86 | 14.29 | 42.86 | - | 14.29 | 14.29 | 14.29 |
South America | 16.22 | 8.33 | 25.00 | 66.67 | - | 66.67 | - | 8.33 | 16.67 | 8.33 |
Asia and Oceania | 17.57 | 30.77 | 38.46 | 30.77 | 23.08 | 61.54 | - | - | 7.69 | 7.69 |
Africa | 2.70 | - | 50.00 | 50.00 | - | 100.00 | - | - | - | - |
The Worldwide | 100.00 | 25.68 | 33.78 | 40.54 | 13.51 | 47.30 | 2.70 | 9.46 | 12.16 | 14.86 |