Survey results 2014 by disciplines for Games & Virtual Worl... and The Worldwide. N=40 votes
Exploring the data by disciplines
Disciplines | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Aerospace | - | - | - | - | - | - | - | - | - | - |
Biomedical Engineering | 5.00 | - | - | 100.00 | - | 50.00 | - | 50.00 | - | - |
Chemical and Biochemical Engineering | 5.00 | 100.00 | - | - | 50.00 | - | - | - | - | 50.00 |
Civil Engineering | - | - | - | - | - | - | - | - | - | - |
Computer Science and Software Engineering | 30.00 | 8.33 | 66.67 | 25.00 | 8.33 | 16.67 | 16.67 | 8.33 | 25.00 | 25.00 |
Control Systems | - | - | - | - | - | - | - | - | - | - |
Education | 17.50 | 42.86 | 14.29 | 42.86 | 57.14 | 14.29 | 14.29 | - | - | 14.29 |
Electrical and Computer Engineering | 20.00 | 12.50 | 50.00 | 37.50 | 12.50 | 37.50 | 25.00 | - | 12.50 | 12.50 |
Electronics | 5.00 | 50.00 | - | 50.00 | - | - | - | - | 100.00 | - |
Energy | 2.50 | - | - | 100.00 | - | - | - | - | - | 100.00 |
Geoscience and Remote Sensing | - | - | - | - | - | - | - | - | - | - |
Industrial | 7.50 | 66.67 | 33.33 | - | - | 66.67 | 33.33 | - | - | - |
Mechanical Engineering | - | - | - | - | - | - | - | - | - | - |
Other | 2.50 | - | 100.00 | - | - | - | 100.00 | - | - | - |
Robotics | - | - | - | - | - | - | - | - | - | - |
Telecommunications | 5.00 | - | 100.00 | - | - | 50.00 | - | - | - | 50.00 |
Vehicular Technology | - | - | - | - | - | - | - | - | - | - |
All disciplines | 100.00 | 25.00 | 42.50 | 32.50 | 17.50 | 25.00 | 17.50 | 5.00 | 15.00 | 20.00 |