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Survey results 2013 by disciplines for Augmented Reality fo... and The Worldwide. N=50 votes

Exploring the data by disciplines

Disciplines Votes(%) Time to adoption(%) Challenges(%)
1 year or less2-3 Years4-5 Years Better understanding of new ways of interacting with studentsCreativity in designing learning experiencesDevelopment of better technology infrastructuresMaturity of the technologyMore funds to further development and implantationNew pedagogical methodologies that apply to the technology
Aerospace----------
Biomedical Engineering----------
Chemical and Biochemical Engineering----------
Civil Engineering----------
Computer Science and Software Engineering22.009.0927.2763.6418.189.0918.1836.36-18.18
Control Systems2.00-100.00------100.00
Education40.0020.0040.0040.0010.0030.0020.0015.005.0020.00
Electrical and Computer Engineering18.0022.2222.2255.56-22.2222.2222.2233.33-
Electronics2.00--100.00100.00-----
Energy2.00-100.00-100.00-----
Geoscience and Remote Sensing----------
Industrial2.00-100.00-100.00-----
Mechanical Engineering4.0050.00-50.00100.00-----
Other2.00100.00-----100.00--
Robotics4.00--100.00-50.00---50.00
Telecommunications2.00-100.00--100.00----
Vehicular Technology----------
All disciplines100.0018.0034.0048.0018.0022.0016.0020.008.0016.00
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