Survey results 2011 by disciplines for Games & Virtual Worl... and North America. N=81 votes
Exploring the data by disciplines
Disciplines | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Aerospace | 4.94 | 25.00 | 25.00 | 50.00 | - | 25.00 | - | 50.00 | 25.00 | - |
Biomedical Engineering | - | - | - | - | - | - | - | - | - | - |
Chemical and Biochemical Engineering | - | - | - | - | - | - | - | - | - | - |
Computer Science and Software Engineering | 8.64 | 28.57 | 14.29 | 57.14 | 14.29 | 57.14 | - | 14.29 | - | 14.29 |
Control Systems | 2.47 | 50.00 | - | 50.00 | - | 50.00 | - | - | 50.00 | - |
Education | 18.52 | 26.67 | 26.67 | 46.67 | 13.33 | 13.33 | 6.67 | 6.67 | 26.67 | 33.33 |
Electrical and Computer Engineering | 13.58 | 9.09 | 18.18 | 72.73 | 36.36 | 36.36 | 9.09 | - | 18.18 | - |
Electronics | 24.69 | 5.00 | 35.00 | 60.00 | 20.00 | 15.00 | 10.00 | 10.00 | 30.00 | 15.00 |
Energy | 3.70 | - | 66.67 | 33.33 | - | - | - | 66.67 | 33.33 | - |
Geoscience and Remote Sensing | 1.23 | - | 100.00 | - | - | 100.00 | - | - | - | - |
Industrial | 6.17 | - | 80.00 | 20.00 | 60.00 | 20.00 | - | 20.00 | - | - |
Mechanical Engineering | 1.23 | - | - | 100.00 | - | - | - | - | 100.00 | - |
Other | 12.35 | 10.00 | 20.00 | 70.00 | - | 50.00 | - | - | 20.00 | 30.00 |
Robotics | 2.47 | - | - | 100.00 | - | 50.00 | 50.00 | - | - | - |
Telecommunications | - | - | - | - | - | - | - | - | - | - |
Vehicular Technology | - | - | - | - | - | - | - | - | - | - |
All disciplines | 100.00 | 13.58 | 29.63 | 56.79 | 17.28 | 28.40 | 6.17 | 11.11 | 22.22 | 14.81 |