Survey results 2012 by disciplines for Games & Virtual Worl... and Europe. N=24 votes
Exploring the data by disciplines
Disciplines | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Aerospace | - | - | - | - | - | - | - | - | - | - |
Biomedical Engineering | - | - | - | - | - | - | - | - | - | - |
Chemical and Biochemical Engineering | - | - | - | - | - | - | - | - | - | - |
Civil Engineering | - | - | - | - | - | - | - | - | - | - |
Computer Science and Software Engineering | 29.17 | 42.86 | 42.86 | 14.29 | 42.86 | 14.29 | 14.29 | - | - | 28.57 |
Control Systems | 8.33 | 50.00 | 50.00 | - | - | 50.00 | - | 50.00 | - | - |
Education | 25.00 | 33.33 | 33.33 | 33.33 | - | 50.00 | - | - | 16.67 | 33.33 |
Electrical and Computer Engineering | 20.83 | 40.00 | 20.00 | 40.00 | - | 40.00 | - | 20.00 | 20.00 | 20.00 |
Electronics | 4.17 | - | - | 100.00 | - | - | - | 100.00 | - | - |
Energy | - | - | - | - | - | - | - | - | - | - |
Geoscience and Remote Sensing | - | - | - | - | - | - | - | - | - | - |
Industrial | 8.33 | 50.00 | - | 50.00 | - | - | 50.00 | - | - | 50.00 |
Mechanical Engineering | - | - | - | - | - | - | - | - | - | - |
Other | - | - | - | - | - | - | - | - | - | - |
Robotics | - | - | - | - | - | - | - | - | - | - |
Telecommunications | 4.17 | - | 100.00 | - | - | - | - | - | 100.00 | - |
Vehicular Technology | - | - | - | - | - | - | - | - | - | - |
All disciplines | 100.00 | 37.50 | 33.33 | 29.17 | 12.50 | 29.17 | 8.33 | 12.50 | 12.50 | 25.00 |