Survey results 2011 by technologies for Asia and Oceania and all disciplines. N=300 votes
Exploring the data by regions
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
Augmented Reality for Learning | 14.33 | 76.74 | 11.63 | 11.63 | 76.74 | 6.98 | 2.33 | 6.98 | - | 6.98 |
Cloud computing | 5.00 | 26.67 | 46.67 | 26.67 | 26.67 | 13.33 | 33.33 | 6.67 | 13.33 | 6.67 |
Digital whiteboards | 1.67 | 20.00 | 60.00 | 20.00 | 20.00 | 60.00 | - | - | 20.00 | - |
E-books and digital libraries | 8.33 | 40.00 | 40.00 | 20.00 | 20.00 | 28.00 | 28.00 | 8.00 | 12.00 | 4.00 |
E-learning Platforms and Architectures | 11.00 | 30.30 | 48.48 | 21.21 | 24.24 | 18.18 | 6.06 | 24.24 | 6.06 | 21.21 |
Games & Virtual Worlds to foster student's engagement and motivation | 8.67 | 15.38 | 38.46 | 46.15 | 26.92 | 42.31 | 11.54 | 3.85 | 3.85 | 11.54 |
Interactive video lectures and video conferencing | 7.67 | 34.78 | 52.17 | 13.04 | 17.39 | 13.04 | 34.78 | 8.70 | 4.35 | 21.74 |
Learning Objects reusability and digital repositories | 3.33 | 10.00 | 50.00 | 40.00 | 10.00 | 10.00 | 30.00 | - | 30.00 | 20.00 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 13.00 | 23.08 | 53.85 | 23.08 | 25.64 | 10.26 | 23.08 | 15.38 | 12.82 | 12.82 |
Open Source, Open Standards, and Federated Systems | 3.67 | 27.27 | 45.45 | 27.27 | 18.18 | 9.09 | 27.27 | 18.18 | 27.27 | - |
Semantic Web and Ontologies for Learning Systems | 0.67 | 50.00 | - | 50.00 | 100.00 | - | - | - | - | - |
Simulators, and Virtual and Remote Labs | 13.00 | 20.51 | 48.72 | 30.77 | 10.26 | 25.64 | 15.38 | 10.26 | 28.21 | 10.26 |
Standardization, Reusability and Interoperability Issues | 0.67 | - | 100.00 | - | - | - | 50.00 | 50.00 | - | - |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 9.00 | 33.33 | 55.56 | 11.11 | 33.33 | 25.93 | 14.81 | - | - | 25.93 |
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