Survey results 2013 by technologies for North America and all disciplines. N=399 votes
Exploring the data by regions
Technologies | Votes(%) | Time to adoption(%) | Challenges(%) | |||||||
---|---|---|---|---|---|---|---|---|---|---|
1 year or less | 2-3 Years | 4-5 Years | Better understanding of new ways of interacting with students | Creativity in designing learning experiences | Development of better technology infrastructures | Maturity of the technology | More funds to further development and implantation | New pedagogical methodologies that apply to the technology | ||
3D printing | 6.02 | 20.83 | 41.67 | 37.50 | 8.33 | 12.50 | 16.67 | 29.17 | 20.83 | 12.50 |
Augmented Reality for Learning | 4.76 | 26.32 | 10.53 | 63.16 | 10.53 | 21.05 | 15.79 | 31.58 | 10.53 | 10.53 |
Cloud computing | 6.52 | 46.15 | 42.31 | 11.54 | 23.08 | 19.23 | 15.38 | 15.38 | 15.38 | 11.54 |
Digital accreditations (badges, free and paid digital diplomas) | 2.26 | 11.11 | 33.33 | 55.56 | 11.11 | - | 11.11 | 22.22 | 11.11 | 44.44 |
E-books and digital libraries | 9.52 | 47.37 | 34.21 | 18.42 | 23.68 | 18.42 | 15.79 | 10.53 | 21.05 | 10.53 |
E-learning Platforms and Architectures | 9.52 | 42.11 | 36.84 | 21.05 | 18.42 | 31.58 | 15.79 | 10.53 | 5.26 | 18.42 |
Games & Virtual Worlds to foster student's engagement and motivation | 3.76 | 20.00 | 26.67 | 53.33 | - | 33.33 | 13.33 | 20.00 | 13.33 | 20.00 |
Gesture-based computing | 0.50 | 50.00 | - | 50.00 | - | 50.00 | - | 50.00 | - | - |
Interactive video lectures and video conferencing | 5.26 | 47.62 | 38.10 | 14.29 | 28.57 | 23.81 | 4.76 | - | 4.76 | 38.10 |
Learning analytics and semantic web | 2.51 | - | 40.00 | 60.00 | 50.00 | - | - | 30.00 | - | 20.00 |
Learning Objects reusability and digital repositories | 3.26 | 46.15 | 30.77 | 23.08 | 23.08 | 38.46 | 7.69 | - | 15.38 | 15.38 |
Massive Open Online Courses | 8.02 | 37.50 | 34.38 | 28.13 | 25.00 | 21.88 | 6.25 | 9.38 | 9.38 | 28.13 |
Mobile and Ubiquitous Technologies for Learning (including Smartphones and iPad) | 8.77 | 34.29 | 48.57 | 17.14 | 34.29 | 20.00 | 2.86 | 2.86 | 11.43 | 28.57 |
Open Source, Open Standards, and Federated Systems | 4.26 | 23.53 | 52.94 | 23.53 | 23.53 | 17.65 | 11.76 | - | 5.88 | 41.18 |
P2P online assessment | 1.00 | 25.00 | 50.00 | 25.00 | 25.00 | 25.00 | 25.00 | 25.00 | - | - |
Remote labs | 4.76 | 31.58 | 36.84 | 31.58 | 15.79 | 15.79 | 31.58 | 5.26 | 26.32 | 5.26 |
Simulators | 7.27 | 58.62 | 24.14 | 17.24 | 3.45 | 27.59 | 10.34 | 10.34 | 27.59 | 20.69 |
Virtual labs | 7.02 | 17.86 | 42.86 | 39.29 | 10.71 | 28.57 | 7.14 | 14.29 | 25.00 | 14.29 |
Web 2.0 tools and social networks for learning (podcasting, wikis, blogs, microblogs, bookmarking, tagging, etc.) | 5.01 | 60.00 | 35.00 | 5.00 | 25.00 | 30.00 | 10.00 | 15.00 | - | 20.00 |
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